) EverQuest 2
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Hotfix November / 18 / 2009
ITEMS
The Legends of Norrath “Mysterious Key” is now flagged No Trade as intended. 
The Legends of Norrath “Draught of Ingenuity” potion is now flagged Heirloom instead of No Trade.

MUNZOK’S MATERIAL BASTION
Munzok’s Edict no longer persists through death.

Hotfix November / 03 / 2009

ITEMS

The Collar of Ice is now Heirloom.



Hotfix October / 28 / 2009
ACHIEVEMENTS
New Achievements have been added! Test your skill with three new types of Achievements that have been added to Rise of Kunark and The Shadow Odyssey zones: Flawless Victory, Sense of Urgency and Shorthanded Victory.

ITEMS
Equipment with pet buffs should no longer experience stacking issues which cause the cancellation of multiple pet buffs when removing a single piece of armor.
Jewelry items purchased from Lavastorm and the Moors of Ykesha are now heirloom attuneable.
The “Blanket of Fog” should now be placed as a red puzzle cube then after placed should retain its fog effects.
The “Blanket of Fog” should now change into a red puzzle box when turned off by the defogifier.
The Necklace of the Plague has been increased to 12% base damage.
Hallow’s Gallows now grants ranged crit.
Frostburn and Mutagenic Burst now give larger gains when stacked.
The appearance of the Ceremonial Robe of the Brethren has been corrected.

MIRAGUL’S PLANAR SHARD
Miragul Encounter (Hard mode) : Miragul’s Arcane impairment now only affects spells. Miragul’s Physical Impairment now only affects auto attack and combat arts.

USER INTERFACE
The placeholder detriment icons were removed from the raid window.
The raid window’s font-size was decreased and the overall window is a little more compact.

Hotfix October / 21 / 2009
GENERAL
Nu’roga now has plunderable loot!
Malicious Thoughts and Icicle Explosion now trigger on ranged and melee attacks.
Frostburn and Mutagenic Burst now correctly modify each other’s damage.
Purifying Persistence should properly modify the caster’s heals rather than the targets.

ITEMS
The Cloak of Crystal Shards, Assassin Master’s Cloak and Cloak of Runes returned from Collector Rattelis are now Heirloom.
Icy Prison now has 3 shield effectiveness to match its deflection chance.
Charm of Solusek Ro once again triggers multiple times on AE casts, however its effect is now limited to 5 targets.

MIRAGUL’S PHYLACTERY
The Master’s spell reflect percentage has been greatly reduced.
Miragul’s Planar Shard - In the final hard mode fight with Miragul, his Brilliant Adepts will no longer stun/mez players within a second of initially spawning, but will wait 3-6 secs after spawning to start casting.
Miragul’s Planar Shard - Miragul Encounter (Hard mode): Miragul will now cast Curse of Confusion on up to 2 players per cycle, rather than 3.

MISTMOORE’S INNER SANCTUM
The Vampiric Protectors that spawn during the Mayong encounter will now respawn in the center of the room if they break, rather than rapidly spawning and despawning near the point where the encounter broke.

MUNZOK’S MATERIAL BASTION
Certain items that drop from Munzok have become slightly more powerful.
Overlapping unstable void protrusions should provide protection from Munzok’s edict as expected, and no longer conflict with one another.  Additionally void protrusion protection now more closely matches the sphere’s size.
Munzok’s max health has been reduced.

NIGHTS OF THE DEAD
Altius Volfban in the Hollow Hedge should be much easier for mage classes to handle.
The Headless Horseman now spawns somewhere near his tree instead of just in the same spot every time. He also requires someone offer him the necklace instead of simply taking the necklace near him to activate. His respawn has also been lengthened slightly.
The Nightmarish Ceremonial Armor has gotten a slight change to color.
The Nightmarish Ceremonial armor should now all have an equal chance of dropping.
Altius Volfban now has a chance to drop a piece of the Nightmarish armor when killed.
The Blanket of Fog now comes with a remote so you can turn them on and off. In the off state it should be much easier to tell where they are!

USER INTERFACE
The option to always show the threat window has been moved from Game Features to Options->User Interface->Game Windows.

Hotfix October / 13 / 2009
EMPEROR ATREBE’S LABORATORY
The zone boss, Ka'El Ka'Vrish, should now reset properly in Kor’Sha.

ITEMS
Fists of Judgment will no longer display that they have a duration.

MIRAGUL’S PLANAR SHARD
Tuskers will now stagger his memwipe effects.
Enraged Haladan no longer gets an AE auto attack buff when he goes berserk, but will instead proc Haladan’s Fury (frontal only, slash damage AE spell).

PVP
You may now speak to the Priest of Discord on all PVP servers.
PVP weapons have been adjusted to bring them more in line with the intended damage for their tier. 

USER INTERFACE
There is a new option to always display the threat window. It can be found under User Interface -> Game Features -> Always show threat window.
Fixed a bug where the threat window would flash or disappear when it shouldn’t.